Latest TGS 2010 Highlights

Tom Clancy's Splinter Cell: Conviction Updated Hands-On

Ubisoft let us loose on a new level from Sam Fisher's upcoming adventure that features new guns, gadgets, and interrogation techniques.

While Splinter Cell: Conviction is looking fantastic, all we've seen of the game so far is an impressive Electronic Entertainment Expo demo. There are still plenty of questions about whether the game can maintain that momentum throughout the course of its story, as well as how the narrative will actually come together. Well, some of those questions got answered in a recent play of a new level of the game, which is the same build that's being shown at this year's Tokyo Game Show.

Our level took place about three-quarters of the way through the game and was called EMP Staging Grounds. After being brought back to Washington, D.C. by government agency Third Echelon, Sam is investigating a bomb plot outside the city. Producer Alex Parizeau explained that this dual storyline will run alongside Sam's hunt to find his daughter's killer, with both feeding into a bigger overall conspiracy.

EMP Staging Grounds opened with Sam on a quiet road outside an industrial plant. As he approached the gates, the mission objectives were projected on the wall of the building: Interrogate Black Arrow Officer. Black Arrow is the terrorist group in control of the site. You start the level with three "mark and execute" points, allowing you to tap the right bumper to highlight three targets before pressing the Y button to automatically kill them with your pistol. With five targets patrolling the yard, we took one hostage by holding the X button and immediately executed the other three. We tapped X again to snap our hostage's neck, leaving us with just the officer to sneak up on and interrogate.

If you've seen the E3 demo, you'll remember the brutal interrogation scene in the men's bathroom. The one in this demo, however, turned up the brutality even higher. Sam roughly pinched his assailant's throat this time around, asking him for information about what Black Arrow was doing at the plant. The assailant resisted the interrogation, so we threw him up against a nearby car. He then fell to the ground before Sam kicked his face into the bumper. As he continued to resist interrogation, we kicked him in the groin and broke his nose with a headbutt. He finally gave in and drew a knife, but Sam automatically dodged the attack, grabbed the knife, and stabbed him through the hand, pinning him down as he screamed in agony.

It turns out that the group has kidnapped a scientist, who is helping the group with some sort of weapon technology. We headed inside to find out more, and thankfully, this time, we were equipped with more gadgets than in the E3 demo. Sam's trademark visor made a return, but it received an upgrade for its Conviction showing. When engaged, a pulse of light was sent rippling through the environment and enemies were highlighted as glowing white bodies. Sam also had a fancy new sticky camera, which could be thrown into a room so we could view it, make a noise, or even detonate it--all remotely.

Sadly, the Tokyo Game Show demo was very short, with only a few rooms of enemies to clear before it ended. However, it allowed us a great chance to try out some of Sam's other tech, such as the flash grenades, as well as the mark and execute moves, which are rewarded for taking out enemies using stealth. We also got to see a slightly tweaked visual interface over the E3 build. Now, mark and execute points are displayed as arrows onscreen rather than dots. Other than that, this was a confident and remarkably polished showing for the game, and one that's maintaining our high level of excitement for the release of the game on the PC and Xbox 360 in February 2010. Ubisoft promises that we'll get to see the multiplayer game "very soon," and we'll be using our newly found interrogation skills to bring you more on that just as soon as we can.

131 Comments

  • -Dark_Palladin-

    Posted Feb 19, 2010 11:40 am GMT

    Splinter Cell has always been a good series. A good stealth system, along with plenty of new features (including a co-op) is going to be something to behold in this sequel.

    Two more months left for SCC (from the time of this post). I'm gonna get it for PC and mod the life out of it.

  • Tinolas

    Posted Dec 23, 2009 7:06 pm GMT

    I will non-stop playing this game!!!
    I can't wait for this one !!!
    It will be a real BLAST !!!
    I've see co-op gameplay, awesome !!! \m/

  • garcia_jx

    Posted Dec 2, 2009 10:47 pm GMT

    I wished it had come out this month so I could have played it all this month when my semester ends.

  • stebbinsd

    Posted Nov 26, 2009 3:40 pm GMT

    So where's the conviction? Who's the one who's "convicted." What did this guy do to get "convicted?"

    Please, PM me the answer, because I won't see it on this comment section.

  • SGZiming

    Posted Nov 25, 2009 6:08 am GMT

    It's good to hear that it's gonna be a dynamic stealth. The previous SC games limited your action abilities and focused more on stealth. Conviction is gonna be awesome.

  • thenephariouson

    Posted Nov 15, 2009 11:48 am GMT

    @spiders666,

    Conviction is being made by the same team that brought us the original SC and Chaos Theory (the best 2) and not Pandora Tomorrow & Double Agent, so chances are that it will be rather good.

  • gedbyz

    Posted Nov 12, 2009 10:48 pm GMT

    omg cant wait, gonna be awesome

  • eyelickED

    Posted Nov 8, 2009 11:57 pm GMT

    :'(

  • willy2142

    Posted Oct 20, 2009 3:37 pm GMT

    This game looks awesome, is the most anticipated game for me.
    Appart, the "new" they showed aren't new at all. The sticky camera with esplosives and the EMP grenade are from Double Agent. The only thing that change is the way that you throw it (in the camera, not the granade).
    Greetings.

  • PlayerBG

    Posted Oct 11, 2009 9:35 am GMT

    Definately getting this on my 360 !

  • moehamster

    Posted Oct 6, 2009 9:43 am GMT

    Sam Fisher owns your face!!! WOOT!!!!!!!!

  • tat2pap

    Posted Oct 6, 2009 7:56 am GMT

    yes yes yes , sam fisher is back , this will be a rocker.

  • lindallison posted Oct 5, 2009 7:49 pm GMT (does not meet display criteria. sign in to show)

    lindallison

    Posted Oct 5, 2009 7:49 pm GMT (hide)

    This crap looks awful, great a too young fisher who climbs around so fast his animations can't keep up while queuing up called shots in his built in cheat mode. And actually ghetto blasting with his pistol. To top it off his objectives are displayed like some sort of fever dream and projected all over his environment, yeah that's not more obtrusive than a HUD.

  • flUx_

    Posted Oct 3, 2009 5:04 pm GMT

    I hope they don't make Sam Fisher into a James Bond.

    Looks fun as hell, though.

  • spiders666

    Posted Oct 2, 2009 11:20 am GMT

    YES ohh my god looks so awesome, im just hoping the multiplayer wont be epic fail as in 360s double agent, if its like choas theory's my life will be complete, if not hoping project stealth ever launches, the single player will be epic nonetheless

  • lawfrye

    Posted Oct 1, 2009 2:05 pm GMT

    Looking VERY good, its been a long wait for this game but sometimes...just somethimes, good things come to those who wait!

  • HellsKing

    Posted Sep 30, 2009 8:19 pm GMT

    @TheCyberKnight
    Technically, Batman came way before Sam Fisher. Think about it, Batman invented older males mentally unbalanced creeping around at night in costumes. So, without Batman...there would be no Sam Fisher...yes...I know...that WAS deep...(back to main topic) Yeah, Sam...can't wait. woot.

  • funkyboy1989

    Posted Sep 29, 2009 6:56 pm GMT

    gogosamfisherman

  • freeofkings

    Posted Sep 28, 2009 11:35 pm GMT

    I WANT IT!!!!! but i can wait.